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Kick in the Door

Sorcery — {R}

Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)

Kick in the Door — Adventures in the Forgotten Realms
Nenhum anúncio disponível para esta variante.

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