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Extremis Elite

Creature — Human Mercenary Villain — {1}{R}

Power-up — {4}{R}: Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)

2/2

Extremis Elite — Marvel Super Heroes Commander
Nenhum anúncio disponível para esta variante.

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