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A Good Thing

Enchantment — {4}{W}{B}

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

A Good Thing — Mystery Booster Playtest Cards 2021
Nenhum anúncio disponível para esta variante.

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